by Angela Faustino As someone who has dedicated her life to studying writing, I think a lot about what makes literature effective. There are the essentials of course, the rising and falling actions, a solid plot, conflict, a climax, and an end all resolution that concludes the story. I feel the most important thing that a story can give is a sense of other worldliness. When a piece is that good, it harnesses all of these elements, and leaves the reader with a sense of awe after its resolution. As an avid gamer, and someone who enjoys watching playthroughs of games, I often wonder: Why aren’t video games considered valid pieces of literature?
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by Marissa Stanko Trying to find your identity as a writer is nerve-wracking. There’s pressure on all sides to do certain things or be a certain way or write at certain times and so on and so on. It took me a long time to feel like I was a writer, and even now I struggle with feeling like I don’t write “the right way.” One of the things I always felt forced to justify as a writer, even to myself, is that I like to listen to music while I write, and it isn’t instrumental. Studies, blog posts, and articles galore tell me that I shouldn’t listen to music while I write, or that if I do, it should be classical, instrumental, or a playlist designed to fit the piece I’m working on. Lyrics distract from writing, they say. Music puts your focus somewhere else. And I know for many people, that must be true. by Thomas LaPorte A few weeks ago, I started reading “The Death of Superman” story arc. This was a massive comics storyline during the 1990s, one which is still discussed to this day. When I opened the first page, I noticed something I haven’t seen in a long time, something once considered a convention of comics: thought bubbles. See, I have dedicated my comic reading to issues from 2000-2011; by that time, thought bubbles had completely vanished from comic panels. In fact, comic storytelling overall had changed, and I believe a major part of it was due to the extinction of thought bubbles. Since superhero comics first made their appearance in 1938 with the dawn of Superman, thought bubbles were used to convey plot and inner dialogue; they were a staple of the comics genre. However, somewhere in the 1990s, the thought bubbles seemingly vanished from comics. Comic thought bubbles are a hindrance to modern comic books and they should stay gone. CLICK TO VIEW INFOGRAPHIC |
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